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During this time, a mysterious ball of emerald fire of unknown origin swept across the world, killing all who stood against it and raising their bodies into an ever-growing undead army.
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The game is set centuries after a cataclysmic event known as the War of the Green Flame. Ghost of a Tale takes place in a medieval world inhabited by several species of anthropomorphic animals, many of which inhabit their own kingdom: the lore includes mice, rats, frogs, crabs, badgers, hawks, spiders, leeches, magpies and various undead creatures.
#Ghost of a tale walkthrough part 1 full
Set in a dark medieval fantasy world, players control Tilo, a small mouse minstrel, who must make his way through dungeons and lands full of danger while uncovering mysteries of the past. On March 17, 2020, at an Indie World Nintendo Direct, it was announced that the game was released for the Nintendo Switch on October 8, 2020. On February 16, 2019, it was announced that the release date of the PlayStation 4 and Xbox One versions would be March 12, 2019. The final PC version was released on March 13, 2018. An early version was released in 2016 on Windows PCs and the Xbox One as part of Microsoft's indie developer program. The title was funded by a successful Indiegogo crowd-funding campaign which ran from April–May 2013, raising €48,700.
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Ghost of a Tale is an independent action role-playing video game developed primarily by game designer and DreamWorks and Universal Pictures veteran Lionel "Seith" Gallat.